Universal Design

Gaming without barriers. Designed for every player.

We believe play is a fundamental human joy. Ludigram is built from the ground up to ensure everyone can discover, enjoy, and create games regardless of physical or cognitive ability.

Our Commitment

Accessibility is not an afterthought—it’s core architecture.

Every game published on Ludigram, whether created by our core studio or remixed by a teenager in Brazil, is passed through our automated accessibility linter. We enforce minimum contrast, single-touch fallback controls, and subtitle rendering by default.

Players can configure global accessibility settings once, and every single game in the endless feed automatically adapts to their preferences.

Adaptive accessible gaming controllers and mobile interface
Visual Accommodations

Clear, High-Contrast Visuals

Engineered to remain crisp and comfortable across all lighting environments and vision profiles.

  • ✓ Color Vision Filters: Full support for Protanopia, Deuteranopia, and Tritanopia color adjustments.
  • ✓ Dynamic Text Scaling: Adapts to iOS & Android system font scale up to 200% without clipped UI.
  • ✓ Reduced Motion Mode: Disables rapid camera shakes, 3D tilts, and screen warping effects.
  • ✓ Photosensitivity Shield: Automated filter to mute sudden high-frequency strobe sequences.
Motor & Mobility

Adaptive Physical Controls

Play with one hand, a single finger, assistive switches, or custom Bluetooth controllers.

  • ✓ One-Handed Play: Every swipe game features an optional bottom-screen single-thumb reach mode.
  • ✓ Large Touch Targets: Interactive elements feature a strict minimum hitbox of 48×48 pixels.
  • ✓ Switch Access Support: Fully compatible with iOS Switch Control and Android Voice Access.
  • ✓ Adjustable Hold Durations: Customize tap hold thresholds and input response latency.
Hearing & Auditory

Complete Visual & Haptic Audio

Never miss a critical in-game cue, whether in silent mode or with profound hearing loss.

  • ✓ Visual Audio Radar: On-screen sound indicators display footsteps, alarms, and item drops visually.
  • ✓ Haptic Sensory Engine: Rich vibration feedback maps key mechanical hits and rhythm pulses.
  • ✓ Universal Subtitles: Standardized closed captions across all studio games with speaker labeling.
  • ✓ Triple Audio Sliders: Independent control of music, sound effects, and voice communications.
Cognitive & Focus

Stress-Free & Clear Play

Designed to avoid sensory overwhelm and support diverse neurodivergent processing needs.

  • ✓ Distraction-Free HUD: Collapse leaderboards and chat during active gameplay with one tap.
  • ✓ Casual Sandbox Mode: Disable countdown timers and sudden game-overs for pure exploration.
  • ✓ Step-by-Step Prompt Hints: Studio game creation tools feature plain-English guided walkthroughs.
  • ✓ Persistent Game States: Instant games save checkpoints automatically so you can resume anytime.
International Standards

Targeting WCAG 2.2 AA Compliance

Our product and engineering teams continuously test against the Web Content Accessibility Guidelines (WCAG) 2.2 Level AA and the 21st Century Communications and Video Accessibility Act (CVAA).

Contact Accessibility Team ↗

Experience the next generation of play.

Available free for iOS. Android coming soon. Join thousands of gamers and creators today.

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